[Guide] Essential Tank Templar Build for POE Items Collectors Part 1

Carl Von Clausewitz said “the best defense is a good offense.” That said, it does not necessarily works on every game. However, the principle applies in path of exile. Because the game features skill spamming that would make squishy characters melt when skill spammed. Talk about skill spamming, no skill is weak if a player can spam it. Investing a lot of defensive mechanisms in the game is an omega huge advantage. As a tank with a skill spamming capability, the word tank is not a metaphor anymore, it literally means tank, with cannons and heavy armored vehicle.


Tank Templar Build POE Items Collectors: Summary

Basically, this build is for budding players. The build features a set of equipments and skills that don’t need to be activated or stress the user with active skill gems. The idea is taking passive gems into use and charge straight in the enemy’s face without using any buff and debuffs to be able to smack their ugly faces.

The build specializes in blocking all kinds of attacks both physical and magic damages. Mobility is added to dodge projectiles. These are the factors that would make a tank literally a “tank” including a good offensive capability.

Tank Templar Build POE Items Collectors: Gears

Shield – The most important piece of equipment this build can get a hold of. Forget the shield and you die. The recommended shield is thousand teeth temu vaal buckler or any unique shield. However, these are expensive poe items.

Weapon – For the weapon, there is no incorrect weapon, just use common sense and everything is going to be fine.

Armor – The armor must not be ignored, the build focuses on defense, and the armor is the center of it. Try to get horror curtain holy chainmail.

These three “path of exile” items are the core in this build, as long as common sense works, every piece of equipment would fit perfectly in this build.

Tank Templar Build POE Items Collectors: Passive Skill Build

The passive skill build is utterly simple. Go all out defense and the remaining skill points obviously go to attack damage nodes.