by Jennie Yang | Jun 23, 2016 | Uncategorized
Beyond source and type, there are several other ways to classify damage which is best referred to by their generic name Keywords. In the case of a damage instance triggered by a parent skill (such as ignite), these modifiers are all inherited from the triggering hit...
by Jennie Yang | Jun 23, 2016 | Uncategorized
Keywords that are based on damage types are dynamic based on the damage types that a hit consists of. For example, supporting Incinerate with Added Chaos Damage Support Chaos Damage Support effectively causes all hits dealt by that skill to have the Chaos damage...
by Jennie Yang | Jun 23, 2016 | Uncategorized
Damage is the process at which a player or monster’s life or energy shield is reduced in hunting for POE Items. There are several types of damage you can inflict to enemies and here are the things you need to know about types of damages and how to resist these...
by Jennie Yang | Jun 20, 2016 | Uncategorized
This update doesn’t just add new content for POE Items hunting- it contains some significant technical improvements. We’ve overhauled how Path of Exile manages its memory and have replaced its sound system. Game assets are now loaded in the background as...
by Jennie Yang | Jun 10, 2016 | Uncategorized
Leagues will have Mods assigned to them to make them more entertaining, more difficult, or completely change the style of game play used in these leagues. For Hunters of POE Items, Mods are regularly explained in the event information regarding a particular...
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